AI Insights · Timothy · April 2024
Top 5 Match 3 Games Performance in Argentina - Q1 2024
Explore the performance of the top 5 Match 3 games on a unified platform in Argentina during the first quarter of 2024, based on data from Sensor Tower.
The first quarter of 2024 saw intriguing trends in the performance of the top 5 Match 3 games in Argentina on a unified platform. Here's a closer look at the weekly downloads, revenue, and active users for these games.
Fruit Drop Master from Metagame.Ltd experienced significant fluctuations in weekly downloads, starting at 28K in early January and peaking at 36K in the week of January 8. However, downloads dropped to a low of 3.7K by mid-March. Weekly active users showed a general upward trend, starting at 53.9K and reaching 131.9K by early February, before slightly declining to 102K in the final week of March.
QS Monkey Land: King of Fruits by Q-SSUM STUDIO showed a steady decline in weekly downloads from 19.7K in early January to around 4.1K by mid-March. Despite this, weekly active users remained relatively stable, fluctuating around the 200K mark throughout the quarter. The game generated minimal revenue, peaking at $7 in the week of January 8.
Melon Maker : Fruit Game from SUPERBOX Inc started strong with 36.5K downloads in the first week of January, but downloads decreased significantly to around 3K by mid-March. Despite the drop in downloads, weekly active users remained healthy, starting at 139.9K and maintaining around 101K by the end of the quarter.
Marble Match Origin by LeisureLab Studios saw a varied trend in weekly downloads, starting at 14.5K in early January, dipping in February, and then rising again to 9.5K by the end of March. Weekly active users showed a similar pattern, beginning at 53.5K and ending with 53.9K in late March. Revenue remained low, with a peak of $23 in the final week of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a notable performance in terms of weekly revenue, starting at $2K in early January and peaking at nearly $2K again in mid-February. Downloads fluctuated, with a high of 13.2K in the week of February 19 and ending the quarter with 9K. Active users also showed variability, starting at 36.7K and peaking at 36.1K in mid-March.
For more detailed insights and data, visit Sensor Tower.